Apeirophobia Level 11 And 12 Walkthrough

Once you find the red light the escape is super easy. Roblox Apeirophobia is a very interesting title. I never would have guessed that, in a game with levels like "avoid a creature who can see you from across the map, " the most frustrating level would be "first person platforming! " However, Roblox Apeirophobia is an exception to the rule. One of these books holds two entire pages of code which are used unlock the next 4-digit code door. 2nd digit: lowest priority color value. For more on Roblox Apeirophobia, check out Roblox Apeirophobia Walkthrough – How to beat levels 0-10 or Roblox Apeirophobia Level 7 Code – How to solve on Pro Game Guides. But using our guides, you will be able to beat this game without any problems. How to beat level 7 in apeirophobia roblox. Related: Apeirophobia Codes (August 2022). Turn to the right, and you'll notice a lower platform with boxes and planks. Take a right turn from the reception table and travel straight down the hallway till you find the first room on the left-hand side of the hallway. The first thing you have to do is identify which number corresponds to each color. Then go to the computer and follow the instructions on the screen to find out the code for the door.

Then, use the plank on the far side to reach a series of metal shelves with planks. In the first area, players need to go around the map, looking for colored balls on the various shelves. How to beat level 7 in apeirophobia 2023. Related: Best Multiplayer Roblox Horror Games. But knowing the way can help you complete the level within minutes. Take the book from the shelf and take a picture of the 4 digit codes written in it. 5th digit: Number of balls of the max priority. So without further ado let us check how to beat the level 8 of Roblox Apeirophobia.

After that, the player will need to go through another vent section. Once it passes you exit the locker and run straight into the hallway just beside it. It's the opposite of the Hound, which means it's infinitely more annoying. How to Survive Level 12 in Apeirophobia. It is possible that the lack of entities here derives from this. This can take some time depending on where the creature is. Turn right and move ahead then take a left from the first pillar. You should also check out our Roblox guides, if this isn't the only Roblox game you play. You must return to the computer after you have found all six balls. Follow the wooden planks till you reach the opposite side of the warehouse. In any case, once you've found the exit, you'll see a teaser to the next level, which looks like a children's birthday party. In case you have doubts, we leave you this video of Toxic Jim in which you can see how he ended up getting his code.

You can find a shutter door on the left side of the spawn location, opening slowly. It only worked out because I input 3 purple orbs instead of 2, but even then … this was a headache. You'll notice another vent has opened, leading back into the library's main room. Take a right, and continue forward in the chair room until you see an exit to the left. If the code is correct, the terminal will spit out a four-digit code for the keypad in the back of the room.

Take the exit to the left. Take note what colors the orbs are and store it in your memory (or write it down). Again, keep going straight then take the first right. It's a lot of busywork, but ideally you can save yourself a lot of effort with this trial. Entering the given code will unlock the door. Head through to level 8, which I spent way too much time on for my own good. If you've placed the paintings in the correct order, the room will light up red and the exit will open. Immediately take a right, then another left. After reaching the other side, you must find two keys and open two shutter doors. Some of these thin planks can be tricky to climb. Follow your instincts to ascend a few stories, but be careful! We cover a wide assortment of Roblox games aside from Apeirophobia! You can find the first key by following the right-sided planks of the area and find the first shutter in the center part of those vertical plank areas. You must collect all the orbs that are in the room.

To find a way out, look for green and red lights. Navigate past the boxes strewn across the floor and take a left into a room with shelves. Take a left, then head straight until you notice the railing has been broken. Jump across the box, then use the planks to make it across to solid ground. Head to the back-right of the library, where the level's exit should now be opened.

Go straight down this hallway. If it's correct, the door will open and you'll be able to nab a crowbar. OK — take another breather. Otherwise, it's pretty easy to get lost in the dark ambiance of the warehouse. For the first puzzle, you need to find all the colored dice and count them. So, this level can be very annoying. You must travel around the room looking for coloured balls in order to complete this puzzle. From where you spawn, take a right, then another right. You should be in the hallway that has options to go on both sides.

So, the color pattern should be either Orange-White-Purple-Green or Orange-White-Green-Purple. Through the ventilation, you will reach the next room. If you get an error, it is either because you are missing a ball, or because you are not doing it correctly. But, it's doable as long as you know what you're doing. For example, suppose you discovered two red balls, one green ball, and three purple balls.

There are a few numbers and colors there. Interact with it, and type Y into the text box. Use this railing as a ramp to get to the metal shelving on the other side. On one of them, you can find a key that will help you get out of this Level. They need to remember the amount of each color the balls appeared as. Level 7, based on The End is the 8th level in Apeirophobia. They say if you noclip out of reality in just the right way, you'll enter The Backrooms. Some of the doors are fake, so you'll have to try your key on each until one of them works, while dodging the entities.