Female Saiyan Stamina Break Combo Dvd

Burning Slash: Human and Saiyan only. However their ki blast supers modifier is second only to saiyan females. Their combos have no step cancels that can be used on a blocking enemy, making them unsafe on block, and very little tracking/distance travelled they have on their basic attacks make for a terrible neutral game, even worse than saiyan females, despite what their initial reach advantage would imply. Strengths and Weaknesses. From my Virakins manga project. I tried to use it on some of the Mentor Lessons and the Mentor manages to side-step away, without wasting Stamina, to dodge it. Their health stat being in upper half also makes health a worthwhile investment. Their uppercut attack appears similar to Krillin's, and their light break is identical to his as well. Grab: Punches opponent with right arm, then left arm, then teleports behind them to kick them away and to the ground. However unlike the light string version, it will most likely not cause a hard knockdown, as it puts user way higher, though if you manage to get the launcher to launch enemy downwards, or have enemy land on an elevated terrain, it willl cause a hard knockdown. Well it's nice to see tutorial videos, but I have been using the command. Female saiyan stamina break comboost. Their backhit is visually similar to Android 18's. Third has the user jump a little kick enemy several times in place. Similarily as with alternating string, instead of the last heavy attack you can perform the light string teleport attack.

  1. Female saiyan stamina break combo dvd
  2. Female saiyan stamina break combourg
  3. Female saiyan stamina break comboost

Female Saiyan Stamina Break Combo Dvd

The ninth or eight attack can be replaced with a heavy attack instead of light, which will cause a more damaging flip kick capable of causing a hard knockdown. Their health is the same as HuMs', standing above the saiyans, but below Namekians and Male Majins. 5L3H: after the light string attacks, user does a straight punch, and then the uppercut launcher. Female saiyan stamina break combourg. Alternating String(HLHLH): First attack is kick from the heavy string or dashing/step vanish light attack. Does anyone know any good female saiyan stamina break combos that work in pvp, both light and heavy. Their stamina breaks are also really fast, being able to land in a lot of cases mid combo. Seventh attack is a launcher done with both hands in a similar fashion as the previous attack, it can be step cancelled. This change was made to remove the infinite combo form this attack that HuFs could perform in Xenoverse 1. It's just that the Stamina Break move's speed is the same whether you use it in a combo or not which is a shame as a Stamina Break combo should be a bit faster than using Stamina Break by itself.

Female Saiyan Stamina Break Combourg

Same animation as 5L3H ending. Their backhit is also very quick, though not outstanding in reach. Finally, they have two different unvanishable break combos, command knockback + follow around + charged attack, and at the ceiling, LHH + step forward + charged attack. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts. Next attack teleports user in the path of the flying opponent, rebounding them with an uppercut punch, this attack can be directly cancelled into a light or heavy break, or guard cancelled to return to the beginning of combo. LHH: The first heavy attack is a palm strike done with both hands, the second is a double kick upwards. Official Husband of Caster of the Fate/Extra boards | PSN: VirusChris. Female saiyan stamina break combo dvd. To differentiate them from Saiyan females, remember that their idle animation is bouncing more than the saiyan's, and that they keep their hands lower and more open.

Female Saiyan Stamina Break Comboost

Their basic attack damage is some of the worst of all races, and they have the lowest strike supers modifier out of all races. Fourth is a backflip kick which causes a long knockback and can be step cancelled. Human Female, also known as Earthling Female or HuF from the in-game code, is one of the playable races in Dragon Ball Xenoverse 2. Which is why I see it as "slow". Light String (9L): first five mostly singular hits with punches. It should also be noted that the second teleport in the light string ended with heavy attack is prone to issues online if done too fast, teleporting user in wrong place. Much like human males, they have a racial bonus which gives them 5% bonus damage at max ki, as well as gives them passive ki regeneration.

One very interesting aspect of their combos is their ability to switch up the combo, as both HLHL and 5L2H launches can cancel into their light string teleport instead. Any tool that can help them make an approach, like Feint Shot, or Handy Canon, or something that can deal with blocking enemies, like Shockwave or Spirit Stab is going to help them close the gap. Their combos are notably faster than SyFs' and slightly more reliable online. That is where the positives end, as Human Females are plagued with numerous weaknesses.