Walkthrough For Nancy Drew

The theater was built in the 1920's and all the great magicians used to perform there including Houdini. I knew there had to be a secret room. Look in the closet and pick up the baton. Turn the blocks until you discover which is the only image that appears on each block. Around and go down the tunnel to find the moving chair. The order is largely up to you): 1) Talk to all the NPC's.
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Joseph Hughes: The caretaker of the theater. For the answer, Click Here. Demolishing the theater, and he didn't want Maya revealing. To which she donated all of her Houdini stuff). Brady (with a ponytail! ) Talking to Bess, George, and Ned is optional. Between the two sets of double doors on the top level). Wow, what a lame book.

As for the fate of the Royal Palladium, well, since Louisa. Read the documents inside the safe with the keys in the endgame? What's in the corner Joe is always staying. Well, boo hoo, Brady. Thompson, grandson of J. Thompson. Sergeant Ramsay: An unhelpful policeman who heads the. Just as I. suspected! He's really lost his grip on reality this time. The final scene nancy drew. Nancy is visiting her old high school friend, Maya Nguyen in St. Louis. There's a lot of public opposition to the loss of this. Block three that also does block five can be moved. See picture below of one solution.

Walkthrough For Nancy Drew

If there is a descendant of Houdini kicking around, maybe he/she could stop or at least postpone the demolition. Look down and pick that quarter off of. Machine in the projection room to reach the magician's room. Look around the room, and approach the black and white. Your star-shaped thingy from the balcony, which work just. Nancy drew the final scene walkthrough. Down in the basement once again, open the box and place the gears on the spindles.

Records division) to get blueprints for the theater to. Changes every game (senior or junior level not making a. difference in this case), so you'll just have to figure it. Time is running out and you must save Maya! Door to the makeup table. 16 Bit compatible sound card. Learn how to play the game, which you should do unless you. She is not very helpful and finds you to be a nuisance. Walkthrough for nancy drew. As the puzzle pieces aren't in the same position for every. When he's not talking, grab the flash powder ring and THROW IT IN HIS UGLY, COMPUTER-GENERATED KIDNAPPER'S FACE!!!

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Go forward, right and right to look at some curtains. Check out her wallet to find a receipt for a funeral. Objective, Sergeant! Final Scene has a very good plot that holds together quite well, but a couple of holes did stand out: 1) How did Joseph bring Maya through that secret tunnel into the Ladies Dressing Room without Simone noticing?

The gate is electrified! Button (M) and move the two faders up once. Click Submit if you're happy. He went to the theater's non-existent. Follow it around to the right until you come to a small safe. Go down through trapdoor, go left to look at puzzle (solve later). Don't worry about it. When you leave the ticket booth Joseph will meet you and that will end Day 1. On the right side of the lobby (if you're facing Nicholas). You can't even try to use the hacksaw, so don't bother with it. Paper there and then call the police on the phone. Go to the lobby, and the press conference is going on. Move the bottommost. Eustacia Andropov: Harry Houdini's closest relative.

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You see left and right sweeping staircases, an out-of-order key machine, a game of some sort, the door to the ticket booth, and a dude in camouflage named Nicholas Falcone. We have to save her! Go back to the ticket booth and call them at. Go upstairs to talk to Joseph, but he is not there. You can play the animatronic "Amazing Monty" card game to win a useful item.

RESULTS _MAY_ OCCUR... Turning block four turns blocks one, three and four. Now the police will. Pick it back up, and. She's cranky because we interrupted her business on the phone, and tells us to scram. Fortunately, this puzzle resets itself if you move. Control pads, and enter the number 121192 on the number. This might be a good time to check out Simone's room more thoroughly, and Brady's too. Message for you on the PA! Pick up the finished key and go back to the projection room. While at the phone, you can also call Nancy's friends Bess. Go call the police (555-1422) and Sergeant Ramsey lets you. Double doors at the top. Talk to Joe to figure out what you.

The Final Scene Nancy Drew

Right and move forward to find a strange safe thing. Of the various character voices. He has the number for Houdini's cousin. Blocks to learn which blocks are also turned. If we don't stop that wrecking ball pretty soon, it won't matter who owns it. Then turn block one to a. diamond. Oh, boy, a press pass sure does come in handy. To where the box was and go down the trap door to the. Demolition, and the kidnapper is using the hostage to do.

Use your rubber gloves on the keypad. Walk up the center aisle three steps until you see a piece of bubble-gum stuck to one of the chairs. Go back to Lora's Game Walkthroughs.